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We present to you a close to classic mid raid with what we think are the necessary changes.
Development is quite simple, few resources are used, all equip is simply mined with the exception of top jewelry, SP armor and leons


- The build is limited to level 66 and has no relics. Server development will be in two phases. The first stage with a maximum of 55 level, the second 66
- This build uses recycled classes from our low rait
- The balance is based on standard values
- Introduced interracial auction for shops
- Introduced Battle Pass
- Reduced bonuses of lamps, PDD and CHX
- Lightened 50 printout
- Ability to pump your character even if all top equip is mined
- High relevance of ore, due to this will be interesting wars. Problems with a lack of resources will not be, since the guards in the grid is farmed ore +2 and interracial auction for the shop will allow free trade, in other words, there will always be people who will sell resources from the dominant race.

Server Ratings:

- Character pumping ratings are dynamic:
     - 1 to 40 - x14
     - 41 to 45 - x12
     - 46 to 51 - x10
     - 51 to 66 - x8
- PT, Skills, Magic - GM.
- Animus - x15
- Loot pickup speed - x3 (autoloot is available)
- Drop - x5
- Speed of digging by hand drill - x5, speed of digging by ABU is dynamic and depends on the character level.
Batteries with increased digging rate are available

HGK Protect installed

Modules used:

- Autoloot - moves items instantly to your inventory, is at a premium. Autoloot does not work on turrets up to level 50
- physical protection - makes working protection from everything (sharpening, jewelry, dopes, buffs, etc.) and on everything (skils, magic, pokes, mobs, turrets, etc.).
- This module allows you to inlay crystals into certain armor, weapons and jewelry. Crystals give various bonuses, see the corresponding section for more details
- Accuracy module - a unique system for calculating the difference in accuracy and dodge between opponents, this system has been tested for months and has performed well. ( yes, accuracy = marksmanship)
- Static respawn - PBs appear on a schedule with accuracy to the second
- Auction for shop - this auction is implemented in the standard auction, allows you to trade items for the in-game shop, more details in the subject
- Battle Pass - a unique module for RF Online, but familiar in new popular games. It is an additional content, brings another competitive element and the ability to mine useful items
- Autostacking - this module, when boxes are opened, automatically stacks identical stackable items in the same cell
- Sharpening percentages - in the modifier window you can now see the chance of successful improvement, the chance varies depending on the type of item and stones. IMPORTANT: the window shows the percentages only for success, the chance of burning and flying talik is not displayed (sharpening system in the game is organized in such a way that for each variant of the outcome is always two options: “Yes” or “No”, that is, after pressing the button in the modifier system makes three rolls for each of the outcomes
- PVP points by pack - if the character who killed the enemy is in a pack with someone else, he will get 65% of PVP points, and the remaining 35% will be distributed among the group members.
- NPC Buffer - allows you to press a button to get a sought-after buff. These buttons are available at NPCs in the center of the GS, Ticketers on Ethereum.
- Reset OS - this module, weekly (after new lamps come into effect), resets OS to a certain threshold.
This system solves the eternal problem with the ability to get into the election after a long time of server life, as well as almost completely eliminates the twink vote, because every week only a few people will hit the OS on twinks

Additional server shavings:

- Created 50-65 leon maces, grenade launchers, knives, two-handed swords
- PVP points accrue from level 45
- Items between races are transferred via LC and bank
- Profession reset 3 times via Hero
- Chip sizes are reduced so that people don't hide in them.
- Doping 32% attack and 25% defense is sold at NPS for CC.
- Some doping from the shop (attack, def, crit, dodge, accuracy, loot) are sold for gold points.
- T5 are unpacked from the hero at once in any quantity.
- Each turret after level 55 has its own crystal to save space.
- T5 are transferred and thrown out on the ground, SHOP resalki and ammo are transferred
- Antigrav rollback and SP costs are reduced
- Leon weapon parts can be transferred and dropped on the ground!
- Camera zoom increased
- No farming with tours in AFK, turrets don't aggro themselves.
- For comfortable farming on kalins, Etera has balanced respawn time for all farming points.
- All DB-patrons are ray guns
- Own Launcher with auto updater and convenient storage of accounts

Additional quests for experience for the shop (counted by a group)

Daily quests for experience (counted by party)

Repetitive tasks



Quest chains



Printouts

Ordinary quests





Rare quests





Mythic quests





Quests for Small Dark Hole and Big Dark Hole rewards

Dungeons:





Caldron Volcanic Zone

1. [57] Infernal Drako, [55] Hum BaBa, [56] Giant Baba, [51] Heavy Squad, [52] Burn Ash
2. [57] Infernal Drako, [55] Hum BaBa, [56] Giant Baba, [49] Fever Lapis, [49] Infernal Lava

  

Elan

1. [59] Boggie Volt
2. [60] Devastator Rhea
3. Turncoat of levels 58-59
4. Turncoat of levels 58-59 and [60] Assassin Builder Xi
5. [60] Assassin Builder Xi
6. [63] Ringleader RoyalGuard

  

Beast's Mountain

1. [60] Black Demolis, [61] Blue Scale Klan, [63] Tyrant Lizard, [63] Thunder Lizard
2. [63] Ringleader RoyalGuard
3. Increased number of mobs: [63] Tyrant Lizard, [63] Thunder Lizard, [61] Red Haired Splinter
4. [63] Ringleader RoyalGuard
5. Increased number of mobs: [63] Tyrant Lizard, [63] Thunder Lizard, [61] Red Haired Splinter
6. [63] Ringleader RoyalGuard
7. [63] Tyrant Lizard
8. [63] Ringleader RoyalGuard

  

Outcast's Land

1. Increased number of mobs: [61] Red Haired Splinter
2. Mobs to pump up at level 55: [65] Cultist Narum the Destroyer, [65] Betrayer Snatcher Mystic, [65] Betrayer Crawler Priest
3. Mobs to pump up at level 55: [65] Cultist Narum the Destroyer, [65] Betrayer Snatcher Mystic, [65] Betrayer Crawler Priest
4. [64] Thornhead Greml Captain
5. Mobs to pump up at level 59: [69] Snakehead Mage, [69] Flow Hellar
6. [64] Thornhead Greml Captain
7. [62] Stone Bloc and Mobs to pump up at level 59: [69] Snakehead Mage, [69] Flow Hellar
8. [61] Red Haired Splinter
9. [66] Cultist Narum Captain
10. [64] Thornhead Greml Captain
11. Mobs to pump up at level 57: [67] Snakehead Kukra Lieutenant, [67] Crawler Soul
12. Mobs to pump up at level 57: [67] Snakehead Kukra Lieutenant, [67] Crawler Soul

  

Land of the Beasts (55+ location, modified HQ squirrels)

Only large repos will be shown to pump up the character, smaller ones you can find yourself in the vicinity of the main repos

1. Mobs to pump up at level 60: [70] Winged Mermaid, [70] Glasher Hellar, [70] Prince Hellar
2. Mobs to pump up at level 60: [70] Winged Mermaid, [70] Glasher Hellar, [70] Prince Hellar
3. Mobs to pump up at level 61: [71] Bloodthirsty Lizard, [71] Venomous Lizard, [71] Golden Pseudo Dragon
4. Mobs to pump up at level 62: [71] Bloodthirsty Lizard, [71] Venomous Lizard, [71] Golden Pseudo Dragon
5. Mobs to pump up at level 62: [72] Greml Captain, [72] Greml Marksman, [72] Greml Spearman
6. Mobs to pump up at level 63: [73] Narum Captain, [73] Narum Scout, [73] Narum Patrolman
7. Mobs to pump up at level 63: [73] Narum Captain, [73] Narum Scout, [73] Narum Patrolman
8. Mobs to pump up at level 64: [74] Kukra Major, [74] Kukra Marksman, [74] Kukra Lieutenant
9. Mobs to pump up at level 64: [74] Kukra Major, [74] Kukra Marksman, [74] Kukra Lieutenant
10. Mobs to pump up at level 64: [74] Kukra Major, [74] Kukra Marksman, [74] Kukra Lieutenant

  

All professions here are necessary, convenient, interesting and useful.
Helm can be any class, respectively dressed and prototyped it. A lot of combat combinations shmota, sets and tactics!
The first profession can be taken at level 30. Issued 30 Type B weapon and a coupon for 35 Type B armor
The second profession can be taken at level 40. You get 40 Type B weapons and a coupon for 41 Type B armor.

Class Modifications:

Many minor classes have had useful skills added to them
Maximized balance of Animus, Mau, mines and turrets
Cross-classes are available. Mages made a separate profession “mago-tank”, in it we have customized and balanced the increase in XP ourselves
Increased damage in all profession buffs, cross-classes became less relevant

Lunches:

- Lancers have a slightly decreased rollback of skins
- Magic on weapons works in siege mode, only from skils
- All sieges improved
- Siege has a 5,000 shot durability.

Arrows:

- Invisors are strengthened attack from invisalign skill
- Anti-inviz rare
- Strengthened “Suicide bomber” effect for shooters
- Strengthened attack profskill “Arson”
- Strengthened all mines, increased the maximum number of mines to install
- Reduced the rollback of “Daisem Shackle” skill
- Slightly increased the effect of archers' buff on krit
- Slightly improved the “marksmanship” buff and “double shot” skill.
- You can buy reinforced mines from pigs for gold
- Increased Hyper R.P.M buff, now gives 23% of attack instead of 15%.

Mag:

- Slightly enhanced light magic and all apprentice level combat magic beacons
- Reduced chuchi summon rollback to 5 minutes.
- Updated Leon's staff
- All staffs have been adjusted physical damage, thanks to this, the pro skills of DD classes have become relevant.
- Mage's buff “Vision” gives 60 radius instead of the standard 50
- Mages of kor race “Sacrifice” has been replaced by “Dark Blessing”, extends mage buffs.
- Reduced the required amount of FP and SP for “Fight for Life” buff.
- Increased mage Bellato's expert hilka cooldown to 3.5 seconds.
- Torture debuff has been increased, now it takes away a different amount at each level: HP levels: 1lv-100, 2lv-200, 3lv-300, 4lv-400, 5lv-500, 6lv-600, 7lv-700. Scores by FP|SP levels: 1lv-50, 2lv-100, 3lv-150, 4lv-200, 5lv-250, 6lv-300, 7lv-350
- Changed baf Review, previously at all levels it gave 50, now: Stats by level: 1lv-5, 2lv-10, 3lv-20, 4lv-30, 5lv-40, 6lv-50, 7lv-60
- Boosted Practicality buff, stats by level: 1lv-7.5%, 2lv-15%, 3lv-22.5%, 4lv-30%, 5lv-37.5%, 6lv-45%, 7lv-52.5%.
- Buff Soul Ballad enhanced three times, will now regen 168 per second at level 7, regen by level: 1lv-36, 2lv-54, 3lv-72, 4lv-90, 5lv-116, 6lv-144, 7lv-168
- Shield of the Elements buff updated, stats by level: 1lv-3, 2lv-6, 3lv-9, 4lv-13, 5lv-17, 6lv-21, 7lv-25, also now increases magic damage by 17% at level 7 of the buff.
- Reinforced the debuff Confusion, now it reduces twice as much saves, saves by level: 1lv-5, 2lv-10, 3lv-16, 4lv-22, 5lv-28, 6lv-34, 7lv-40
- Quicksand debuff, in addition to switching from running to walking, slows movement speed by 0.8

Summoner:

- Level 30 Animus are given out in the first profession
- The “Fight for Life” summoner buff has been strengthened, but now it only buffs yourself.
- Improved buff for Animus reinforcement
- No Animus spends mana.
- Updated Paymon, he's kind of like a slow isis, but more survivable and crit. Initial levels of paimonu are pumped in outpost on hammerheads, they have increased xp for this. After level 40 paymon's attack increases rapidly, and after level 45 paymon's attack speed starts to increase and from level 56 he will hit faster than hekkata
- Inanna and peymon pumping is accelerated

Warriors:

- The tank buff on experience works and gives +30% to normal experience
- The “fortitude” buff to extend buffs has been moved to apprentice, and the marksmanship buff to expert
- Improved net skills for acre punisher
- Enhanced Ripper debuff on Guardian
- Added Whirlwind of Blows to Guardian
- Increased profskill for Barbarian
- Added animation for barbarian's profskill “Earthquake”.
- Reduced the rollback of the skill “footstep”
- Slightly increased the effect of buff on warriors' damage.
- On the second profession to the tanks added to the skil on damag, the rest of the warriors added single aggro, aggro skills work without a shield. Now it will be easier to find a tank to swing and PB
- Reduced the effect of the skill “counterattack”, slightly strengthened rookie warriors skills
- Deforming Strike increased by 31%
- Strengthened Elemental Strength buff, now increases elemental resistance by 20 instead of 10.
- Reinforced Restoration buff, now regenerates 200 XP per second.
- Strengthened Fatigue skill, now absorbs 80% of the target's SP.

Specialists:

- The resar at acres also has a speed buff, the link leader has a battle skillet
- Bellato's resar can see mines.
- Kor's Resar can stonewall the enemy, but the cast radius is twice as short and the KO is twice as long.
- All specialists are reinforced with additional profskills, helps in both swing and combat, now they are not complete zeros in solo swing.
- Grenade icons are conveniently drawn for acrospecs
- Reduced rollback of “integrated injection” skill
- Turrets are strengthened in hp, damage, increased speed of installation. Turrets do not require catalysts, only shavings. But the price of the turret is raised accordingly
- You can buy reinforced turrets from pigs for gold
- Kor and Bellato specialists have slightly increased base XP.
- Acres specials have their grenade effect time increased by 4 seconds, and the effect of some rare grenades has been increased by 8 seconds.
- Added 15 crit buff

MAU:

- Damage and especially defense of the mau is balanced under the weapon, the machine is more survivable
- Kacha in MAU no
- Outside the MAU pilot has useful in pvp skills
- Repair MAU and the price of TOP hands is significantly more expensive than the usual in view of well raised defa
- Goliath is slightly faster from standard, ballista is more accelerated
- Ammo of all guns significantly increased to 5000
- MAU ammunition has been raised in price.
- Medium ammunition has been increased by 10%.
- Last ammunition reinforced by 20% and reduced the number of ammunition in the clip to 500, price - 50kkk

Details about each class:

Warrior of the Bellato race

COMMANDO

Howl - Increases melee attack abilities by 50%, increases crit by 10 and reduces magic power cooldown by 1.5 seconds

MILER

Defend - Increases the defense ability by 45%. Increases the block chance by 10% and reduces the magic power cooldown by 1.5 seconds. Used with shield
Provoke - Provokes a monster to attack. [Greatly reduces the aggressiveness of monsters]

BERSERKER

Beast Eye - Causes opponents to make mistakes in their attacks, allowing them to deliver devastating retaliatory strikes. Increases attack by 25%, increases evasion by 25
Double Crash - Penetrating double strike. Attack multiplier 1.95
Laboring Breath - Reduces the target's movement speed by 3.5
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
Taunt - Provokes monsters to attack. [Increase monster aggressiveness to a high level]
Acceleration - Temporarily increases movement speed by 2

ARMSMAN

Perfect - Raises the level of weapon proficiency for a while, which allows the character's attacks to always hit the target. Increases Accuracy by 50. Increases movement speed by 1
Stamina Zero - Absorbs 80% of the target's SP
Judgment - Creates a local earthquake, available when using hammers. Attack multiplier 3.9
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
Taunt - Provokes monsters to attack. [Increase monster aggressiveness to a high level]
FINDTRAP(B) - Allows you to detect traps

SHIELDMILER

Buildup Defense - Temporarily increases shield block chance by 15%, defense by 35%, and experience gained by 30%.
Draining - Absorbs 2000 HP of the target. Only works against characters
Taunt [массовая] - Provokes monsters to attack. [Increase monster aggressiveness to a high level]
Acceleration - Temporarily increases movement speed by 2
Double Crash - Penetrating double strike. Attack multiplier 1.95
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
Scamper - Instant focus on fast movement, increases run by 2.5, reduces attack speed by 0.2 and dodge by 30


Warrior of the Cora race

CHAMPION

Power-Up - Temporarily increases attack by 40% and defense by 15%, increasing your critical strike chance by 20

KNIGHTS

Relax - Temporarily increases defense by 25%, shield block by 10%, HP regen by 20, FP and SP by 10
VampireGroan - Restores HP by draining life from surrounding enemies, vampirizes 30% HP from one mob. To work, you need to lose some of your HP
Taunt - Provokes monsters to attack. [Increase monster aggressiveness to a high level]

TEMPLAR

FullSwing - Powerful circle attack. Attack multiplier 2.44
Acceleration - Temporarily increases movement speed by 2
Grace - Increases attack by 35%, attack accuracy by 30 and increases HP by 10%
Acceleration - Temporarily increases movement speed by 2
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
Taunt - Provokes monsters to attack. [Increase monster aggressiveness to a high level]

GUARDIAN

QuickCharge - Reduces the cooldown time of Skills by 3 seconds and increases attack by 20%
MuscleBreak - Reduces the target's attack power by 50% for 30 seconds.
Acceleration - Temporarily increases movement speed by 2
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
Яростная Taunt - Provokes monsters to attack. [Increase monster aggressiveness to a high level]
FullSwing - Powerful circle attack. Attack multiplier 2.44

BLACKKNIGHTS

HypnoticPower - Temporarily increases shield block chance by 10%, defense by 100%, experience gain by 30%.
Shout - Switches the attention of the monster to the character [Increase the aggressiveness of monsters to a high level]
Acceleration - Temporarily increases movement speed by 2
FullSwing - Powerful circle attack. Attack multiplier 2.44
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2


Warrior of the Acretia race

DESTROYER

Mangle - A series of deforming blows that shocks the opponent. Attack multiplier 2.55. Has 30 additional cast radius
Shield Battery - Creates an energy matrix that restores 200 HP, 10 FP and SP of the character, increases damage, only with skills, by 20%

GLADIUS

Mega Shield - When using a shield, increases defense by 25% and chance to block attacks by 10%
Might - Increases the response of the servos, allowing for maximum attack speed. Increases attack speed by 0.2
Irritate - Infuriates a monster and makes it attack. [Great reduction in monster aggressiveness]

PUNISHER

Rage Blow - Leaves a deep wound, the enemy loses 1500 HP and 500 SP for some time. Lasts 20 seconds
Magnetic Arm - Charges your hands with a magnetic field, increasing accuracy by 30, attack power by 32% and increasing crit by 10
Magnetic Net - The enemy caught in the net is unable to move. Lasts 20 seconds. Has 150 extra cast radius
Acceleration - Temporarily increases movement speed by 2
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
Irritate - Infuriates a monster and makes it attack. [Great reduction in monster aggressiveness]

ASSAULTER

Capacity Engine - Increases attack power by 45% and increases crit by 10
Limit Gauge - Increases the effectiveness of defense by 25% and increases the level of defense by 200 units (white bar above the character)
Acceleration - Temporarily increases movement speed by 2
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
Irritate - Infuriates a monster and makes it attack. [Great reduction in monster aggressiveness]

MERCENARY

Elemental Barrier - Elemental Defense, increases resistance to elemental attacks by 35, increases block chance by 10%.
Excel Charger - Increases HP, FP, SP recovery effect by 20% when using recovery potions and the amount of experience gained by 30%
Acceleration - Temporarily increases movement speed by 2
Cry - Attracts the attention of the monster. [Increase monster aggressiveness to a high level]
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
Mangle - A series of deforming blows that shocks the opponent. Attack multiplier 2.55. Has 30 additional cast radius


The Bellato race shooter

DESPERADO

Strong - Increases ranged attack damage by 35% and accuracy by 35

SNIPER

Hide - Temporarily makes the character invisible to enemies, increasing the accuracy of attacks by 25. [Reduces the aggressiveness of the monster to a minimum]
TRAPING(B) - Allows you to set up to 12 traps
FINDTRAP(B) - Allows you to detect traps
TrapBox(B) - Passive skill. Allows you to set the maximum number of traps, up to 18 pieces

HIDDENSOLDIER

EagleCrusher - Heavy fire to suppress the enemy. Used with small arms. Attack multiplier 2.7
QuickAttack - Reduces the cooldown time of Skills by 3 seconds
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8

SENTINEL

Divine - Neutralizes the effects of all Powers and Skills applied to the character
MentalAssault - Reduces the target's maximum FP by 80% and increases the cost of using the target's Powers and Skills by 200%. Lasts 30 seconds
Victim of the Federation - Increases HP by 20%, increases accuracy by 15, but decreases dodge by 100
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8

INFILTRATOR

FatalStep - A powerful blow of concentrated force to an unprotected place of the enemy. You need to be invisible. Damage multiplier 5. Has a negative casting bonus of 80 units
Strong - Increases ranged attack damage by 35% and accuracy by 35
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8


An cora shooter

ARCHER

Hold - The enemy falls into a magical trap, which fetters his movements. Lasts 15 seconds
FirstStrikeShot - Ranged attack with concentrated force. Attack multiplier 2.2. Has 50 additional cast range

HUNTER

Extinction - Blessed skill of the creator that allows you to become invisible to enemies. [Greatly reduces the aggressiveness of monsters]
TRAPING(B) - Allows you to set up to 12 traps
FINDTRAP(B) - Allows you to detect traps
TrapBox(B) - Passive skill. Allows you to set the maximum number of traps, up to 18 pieces

ADVENTURER

PreciseStriking - Increases attack power by 30% and increases accuracy by 30.
CorrectEye - Increases ranged attack range by 30 and adds 10 crit.
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8

STEELER

DeadIllusion - The confused opponent thinks the character is dead. Lasts 30 seconds
HitConfusion - A powerful curse that reduces the maximum amount of FP by 80% and increases the cost of using the target's Powers and Skills by 200%. Lasts 30 seconds
Victim of the Alliance - Increases HP by 25%, increases attack by 20%, but decreases dodge by 100
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8

ASSASSIN

SilenceStep - A lethal blow. Used with Daisem's Cloak. Damage multiplier 5. Has a negative casting bonus of 80 units
PreciseStriking - Increases attack power by 30% and increases accuracy by 30.
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8


An acretia shooter

GUNNER

Flash-Bang - The explosion of a flash grenade disorients the enemy and reduces their agility. [Reduces the aggressiveness of monsters to a low level]
AminingLauncher - Shot from a launcher. Attack multiplier 1.95. Has 30 additional cast range
CompoundSiege - A powerful shot fired in siege mode. Requires a level 30 siege set. Attack multiplier 2.44

SCOUTER

Invisible - Activates the energy system that allows you to become invisible. [Reduces the aggressiveness of monsters to a low level]
TRAPING(B) - Allows you to set up to 12 traps
FINDTRAP(B) - Allows you to detect traps
TrapBox(B) - Passive skill. Allows you to set the maximum number of traps, up to 18 pieces

STRIKER

DesperationLauncher - Powerful shot from the launcher. Attack multiplier 2.44
SiegeMastery - When siege mode is activated, it increases attack power by 50%, defense ability by 30% and increases accuracy by 25 (works in siege and standing)
MightblastSiege - A series of devastating rocket salvos. Applicable only in siege mode. Requires a level 40 siege set. Attack multiplier 3.05. Has 30 additional cast range

DEMENTER

PreyExplosion - An instantaneous redistribution of the internal energy of a combat unit, allowing it to inflict powerful damage to all enemies around. After use, no debuff is applied that prohibits regeneration
GateCapsule - Creates a gate that teleports the creator and their party to the anchor point.
HyperRPM - Increases the power of ranged attacks by 23%
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8

PHANTOMSHADOW

IllusionAttack - Extremely dangerous attack. Can only be used with thrown weapons. Damage multiplier 5. Has a negative casting bonus of 80 units
Flash-Bang - The explosion of a flash grenade disorients the enemy and reduces their agility. [Reduces the aggressiveness of monsters to a low level]
HyperRPM - Increases the power of ranged attacks by 23%
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8


A mage of the Bellato race

Mage-Melee | Mage-Melee [2]

A special class created for mages and removed the ability to take a regular kros into a tank. In this class we balanced the HP of the mage tank

PSYPER

Edian'sSoul - Increases the effectiveness of Force attacks by 45% and increases crit by 10

CANDRA

Recall - Teleports a party member to the caster. Only works in one location
HealWind - Arcane Wind heals the wounds of your entire party by 50%. [Reduces the aggressiveness of monsters to a low level]

WIZARD

SageForce - Increases the effectiveness of attacks with martial Powers by 10%, increases the distance of magical attacks by 50, increases accuracy by 30
DeadlyStaff - Stunning blow with a melee staff, damage depends on physical attack, the Fury buff works. Attack multiplier 1.9
ForceImpact - Strikes the target with a concentrated stream of Force in ranged combat, damage depends on physical attack, the Rage buff works. Attack multiplier 1.7

ASTRAL

ForceFreezing - You become invulnerable, but at the same time you lose the ability to move [Decreases the aggressiveness of the monster to the average level]. Lasts 30 seconds
ReturnGate - Creates a gate that teleports the creator and their party to the anchor point.
Escape - Allows you to instantly move to the anchor point.
ForceImpact - Strikes the target with a concentrated stream of Force in ranged combat, damage depends on physical attack, the Rage buff works. Attack multiplier 1.7
JudiciousBrain - Reduces the time it takes to cool down Skills. Increases magic cooldown by 2 seconds

HOLYCANDRA

NervePalsy - Decreases the target's visibility range. Lasts 30 seconds
JudiciousBrain - Reduces the time it takes to cool down Skills. Increases magic cooldown by 2 seconds
RecoveryCircle - Restores the HP of your party members by 80%. [Reduces the aggressiveness of the monster to a low level]


A Cora mage

Mage-Melee | Mage-Melee [2]

A special class created for mages and removed the ability to take a regular kros into a tank. In this class we balanced the HP of the mage tank

CASTER

Concentration - Allows you to use SP to increase the power of Combat Powers, increases attack by 45%

SUMMONER

AnimusRest - Fully restores the HP of all Animuses
FastRecall - Allows you to instantly summon Animus

WARLOCK

Meditation - Daisem's Blessing increases Accuracy by 30, Critical Strike Chance by 20, and Attack by 10%.
Каменное проклятие - Transforms the enemy into an immobile stone statue. The target takes no damage during the duration of the curse. Lasts 30 seconds
StrikingForce - The target is hit by a beam of concentrated magical Power. Attack multiplier 1.7

DARKPRIEST

StrikingForce - The target is hit by a beam of concentrated magical Power. Attack multiplier 1.7
LifeConflict - Increases maximum HP by 20% and increases attack power by 10%, works only for yourself!
Каменное проклятие - Transforms the enemy into an immobile stone statue. The target takes no damage during the duration of the curse. Lasts 30 seconds

GRAZIER

MaximumAnimus - Increases the power of Animus' attacks many times, but reduces magic attacks
LifeConflict - Increases maximum HP by 20% and increases attack power by 10%, works only for yourself!


Bellato race specialist

They are given immediately, from level 1

Divine - Neutralizes the effects of all Powers and Skills applied to the character
Scamper - Instant focus on fast movement, increases run by 2.5, reduces attack speed by 0.2 and dodge by 30

CRAFTSMAN

SetGuardTower - Allows you to install turrets. Passive skill.

DRIVER

No ability

MENTALSMITH

Shield Battery - Repairs the target's armor by 50% and restores its defensive ability.
Rebirth - Resurrects fallen allies of your race. [Increases the aggressiveness of the monster to a high level]
EagleCrusher - Heavy fire to suppress the enemy. Used with small arms. Attack multiplier 2.2
SageForce - Increases the effectiveness of attacks with martial Powers by 10%, increases the distance of magical attacks by 50, increases accuracy by 30
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
QuickAttack - Reduces the cooldown time of Skills by 3 seconds

ARMORRIDER

ArmoredMastery - Increases attack power and defensive ability of MAU by 30%
RepairDiscount - By order of the Federation High Command, the pilot receives discounts on the repair and maintenance of robotics.
SageForce - Increases the effectiveness of attacks with martial Powers by 10%, increases the distance of magical attacks by 50, increases accuracy by 30
ForceFreezing - You become invulnerable, but at the same time you lose the ability to move [Decreases the aggressiveness of the monster to the average level]. Lasts 30 seconds
critical attack - Increases critical attack chance by 15 points
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2


Bark race specialist

They are given immediately, from level 1

critical attack - Increases critical attack chance by 15 points

CRAFTSMAN

SetGuardTower - Allows you to install turrets. Passive skill.
LifeConflict - Increases maximum HP by 20% and increases attack power by 10%, works only for yourself!
Каменное проклятие - Transforms the enemy into an immobile stone statue. The target takes no damage during the duration of the curse. Lasts 30 seconds [Радиус каста ниже и КД выше, чем у магов]

ARTIST

GaugeRecovery - Repairs the target's armor by 50% and restores its defensive ability.
ReCirth - Resurrects fallen allies of your race. [Increases the aggressiveness of the monster to a high level]
MaximumAnimus - Increases the power of Animus' attacks many times, but reduces magic attacks [Для спецов работает в два раза слабее]
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
AnimusRest - Fully restores the HP of all Animuses


Specialist race acretia

They are given immediately, from level 1

Shield Battery - Creates an energy matrix that restores 200 HP, 10 FP and SP of the character, increases damage, only with skills, by 20%
SiegeMastery - When siege mode is activated, it increases attack power by 50%, defense ability by 30% and increases accuracy by 25 (works in siege and standing)

ENGINEER

SetGuardTower - Allows you to install turrets. Passive skill.
PreyExplosion - An instantaneous redistribution of the internal energy of a combat unit, allowing it to inflict powerful damage to all enemies around. After use, no debuff is applied that prohibits regeneration
HyperRPM - Increases the power of ranged attacks by 23%

SCIENTIST

InstantRepair - Repairs the target's armor by 50% and restores its defensive ability.
GaugeRecovery - Resurrects fallen allies of your race. [Increases the aggressiveness of the monster to a high level]
NimbleJoint - Increases the target's movement speed by 1, connecting an additional source of energy to the drive system and motor mechanisms.
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
critical attack - Increases critical attack chance by 15 points

BATTLELEADER

SolidMode - Instantly creates an impenetrable energy field around armor pieces. Unable to move and attack. [Reduces the aggressiveness of the monster to a low level]
GaugeDown - The skill allows you to use overactive nanites, which reduce the opponent's defense by 50%
NimbleJoint - Increases the target's movement speed by 1, connecting an additional source of energy to the drive system and motor mechanisms.
SDFiring - Deals a stunning blow to an opponent. Attack multiplier 2.8
Bash Explosion - Deals a wave of powerful blows to the target. Attack multiplier 3.2
critical attack - Increases critical attack chance by 15 points

HQ PB

Resp 4 hours [countdown point 00:00] | HQ race

Drops - Costume Jewelry [1-2 grades 50% on 2 pcs, 3-4 grades 30% on 1 pcs], Nubotalkers [75% on 25 pcs], t3 [75% on 10 pcs], Sealed Generators [75% on 15 pcs]

Backstage PBs

Resp 4 hours [countdown point 00:00] | Outposts ras

Drops - Costume Jewelry [1-2 grades 50% on 3 pcs, 3-4 grades 30% on 2 pcs], all taliks [75% on 45 pcs], t3 [75% on 20 pcs], Sealed Generators [75% on 25 pcs]

[PB] Stocker Lava

Resp 3 hours [countdown point 00:00] | Caldron Volcanic Zone and Outcast's Land

Drops - MAU Blessing [50% for 6 pcs], T5 Stones [50% for 8 pcs], Blessed modification box [50% for 2 pcs]

[PB] Strayer

Resp 3 hours [countdown point 00:00] | Sette Desert

Drops - MAU Blessing [50% on 6 pcs],Costume Jewelry [1-2 grades 50% on 5 pcs, 3-4 grades 30% on 3 pcs], all taliks [75% on 65 pcs], t4 [75% on 20 pcs], Red Stone [50% on 15 pcs].

[PB] Hora Armored Ghost

Resp 3 hours [countdown point 00:00] | Sette Desert

Drops - MAU Blessing [50% on 6 pcs],Keys in Small Dark Hole [65% on 6 pcs], Big Dark Hole [65% on 3 pcs], all taliks [75% on 65 pcs], t4 [75% on 20 pcs].

[PB] Caliana Princess

Resp 8 hours | Ether

Drops - Talic's Crystal [100% 10 pcs], Jewel Box [], 55 int weapons [50% on 10 pcs], 55 int armor [50% on 20 pcs], Costume Jewelry [3-4 grades 50% on 5 pcs], Red Stone [50% on 25 pcs], Altar Shard Box [60% on 15 pcs], Leon Boxes [70% on 15 pcs]

[PB] Belphegor

Resp 8 hours | Caldron Volcanic Zone

Drops - Talic's Crystal [100% 10 pcs], Jewel Box [], 55 int weapons [50% on 10 pcs], 55 int armor [50% on 20 pcs], Costume Jewelry [3-4 grades 50% on 5 pcs], Red Stone [50% on 25 pcs], Altar Shard Box [60% on 15 pcs], Leon Boxes [70% on 15 pcs]

[PB] Earth Quaker

Resp 8 hours | Crag Mine Field

Drops - Talic's Crystal [100% 20 pcs], t4 [75% on 30 pcs], Talics (Keen Talic, Favor Talic, Mercy Talic, mercy, darkness) [50% on 25 pcs], Shards of Altars box [60% on 15 pcs], Keys in Small Dark Hole [65% on 8 pcs], Big Dark Hole [65% on 5 pcs], Leon boxes [70% on 15 pcs], Envelope T6 [10% on 5 pcs]

[PB] Rock Jaw, [PB] Taraven, [PB] Blink, [PB] Calliana Queen, [PB] Soul Sinder

Resp every day at 8:00 p.m. | Elan

Drops - Talic's Crystal [100% 30 pcs], Jewel Box [], Herodian Chip [50% for 4 pcs], Poem Boxes [70% for 20 pcs], Altar Shards Box [60% for 30 pcs], 55 Type C Weapons [30% for 6 pcs], 55 Type C Armor [30% for 18 pcs], Elan Weapons [30% for 4 pcs]

[PB] Endless Flame Draco

Resp Tuesday, Thursday, Saturday at 8:00 p.m. | Medicallab [Appears one at a time at the end and beginning of the location].

Drops - Talic's Crystal [100% 50 pcs], Jewelry Box [], Herodian Chip [50% for 6 pcs], Costume Jewelry Boxes [70% for 15 pcs], Whole Altars (transparent, illusory, sparkling, talking) [80% 8 pcs], 55 Type C Weapons [30% for 4 pcs], 55 Type C Armor [30% for 10 pcs]

DDD

Tuesdays, Saturdays at 8:00 p.m. | Elan

Drops - DDD costume jewelry [50% on 3 pcs], Talic's Crystal [100% 70 pcs], Jewel Box [], Herodian Chip [50% on 18 pcs], Whole Altars (transparent, illusory, sparkling, talking) [80% 15 pcs], 50 leon weapons [60% on 5 pcs]

Acutal costume jewelry:

- Elemental - increased chance to drop from mobs on ethereum on verses 2 grades. Significantly increased chance to improve by crafting
Oveperf verses can be inlaid with crystals, see the Crystal Inlay section for details

- Dragon/Axe - with PB Drac/Axe and Transformation Cube
Inlay crystals into this costume jewelry, for more information see "Crystal Inlay"
It is possible to upgrade costume jewelry:
- Dragon/Axe 1 Grade + Dragon/Axe 1 Grade + 10kk = Dragon/Axe 2 Grade
. - Dragon/Axe 2 Grade + Dragon/Axe 2 Grade + 20kk = Dragon/Axe 3 Grade
*Combinations only work with the same costume jewelry of the same race.

- Palmas costume jewelry - regular with Small Dark Hole, improved with Big Dark Hole and cube transformations
Normal Palmas jewelry has had its attack, def, and dodge stats boosted by 5 units, and is now competitive with overperfs

- Cita - can fall from the Big Dark Hole and the transformation cube, which is only craftable
This costume jewelry is encrusted with crystals, see the Crystal Encrustation section for details

- DDD - with PB DDD and the cube of transformation
This costume jewelry is encrusted with crystals, see the Crystal Encrustation section for details
There is a possibility to exchange two DDD costume jewelry for one random costume jewelry: DDD costume jewelry + DDD costume jewelry + 50kk = random DDD costume jewelry

Actual armor, shields, and masks:

- Type N - dropped from mobs (rarely) and sold by NPCs (almost for free)
- Type B - drops from mobs, sold at NPCs, increased chance of crafting

- Type C - Can be crafted. The chances of a successful combination are significantly increased

- SP - Swap for Talic's Crystal [removed white shields from SP boxes]
A sharpened item from +3 + 50 Talic's Crystal. When sharpening taliks do not fly off, the chance of success is not high. on +4 - 7%, on +5 - 3%, on +6 - 1%

- Palmas armor
50 is mined from Small Dark Hole and exchanged from the Collector talik for 1 cover. The set requires the usual palmas bija
55 from Big Dark Hole, by crafting and drops off the transformation cube, which is only crafted. The set requires a regular palmas bija
60 is obtained by crafting. The set requires a reinforced palmas bija
65 obtained by upgrading 60 palmas armor. The set requires reinforced palmas bija
For sharpening +1-3 requires 22 Talic's Crystal , for sharpening +4-6 requires 50 Talic's Crystal
To sharpen hands or feet on Mercy Talic, darkness or mercy, when sharpening on +1, in addition to 22 Talic's Crystal, it is necessary to insert one appropriate taliku
Chances: +1 40%, +2 20%, +3 12%, +4 7%, +5 3%, +6 1%.



- Arch Armor
50 - Sold from NPCs for kk
55 - Obtained by upgrading 50 armor
60 - Obtained by upgrading 60 armor and creating from Type B
65 - Obtained by upgrading 60 armor
Safe sharpening: Up to +3, sharpenable by hand, does not burn and has a low chance of luck. After +3 sharpen Talic's Crystal, armor + 50KT (sharpenable with Favor Talic, Mercy Talic, Wisdom, Milky and Darkness)
When sharpening taliks do not fly off, the chance of success is not high. at +4 - 5%, at +5 - 2%, at +6 - 1%.





- Masks of 50, 53 and 55 levels - 50 masks fall out of a box (random class), this box can be obtained by 50 printout or bought from NPC Supply for 150kk
Sharpens by hand as Type B
Two types of masks, Horse and Scream, both have the same properties.
You can change Appearance with the resource in the shop "Dye". To choose 1 of the 4 Appearances, you need to scobin Dye + 3 Gold catalyst and then Transmogrify the hero.




Skins on armor, masks and antigravs:

- Skin change for 50 white, Type B, strint, and SP armor. Requires the resource “coloring for 50 armor”

- Skin change for 53 white, Type B, strint and SP armor. Requires the resource “coloring for 53 armor”

- Skin change for 55 white, Type B, strint and SP armor. Requires the resource “coloring for 55 armor”

- Skin change for 60 white, Type B, type B, strint and SP armor. Requires the resource “coloring for 60 armor”

- Changing the skin of 65 white, Type B, Strint and SP armor. Requires the resource “coloring for 65 armor”

- Changing the skin of 55/60/65 palmas armor. Requires the resource “coloring for 55 armor”/“coloring for 60 armor”/“coloring for 65 armor”
To avoid abuse of set properties, you need to change the palm jewelry with 1 gold catalyst

- Changing the skin of 55/60/65 arch armor. Requires resource “color for 55 armor”/“color for 60 armor”/“color for 65 armor”
CCC and BCC don't have a helmet skin, but you still need to modify the item with 1 gold catalyst for the set properties to work

- Change skin 55/60/65 Arch Armor [2 style]. Requires resource "coloring for 55 armor 2 style"/"coloring for 60 armor 2 style"/"coloring for 65 armor 2 style"
To get these armor colors, you need to combine Armor Coloring + 1 gold catalyst from Hero.

- Skin change up to 50-65 Scream and Horse masks.
These resources are made from standard Dye, you need to combine Dye + 3 gold catalysts and choose the right one. It is also possible to return to the standard Dye, by combining one resource

- Skin Change 55 SP Shield. Requires the resource “Dye”

- Skin Change 55 SP Shield. Requires the resource “Dye”

- Change the skin of all Type C and SP shields of level 45+. Requires the resource "Dye (2 styles of shields and antigravs)"
To get this dye you need to combine Dye + 1 gold catalyst from the Hero.

- Change the skin of any antigrav. Requires the resource “Dye”

- Change the skin of any antigrav [second style]. Requires resource "Dye (2 style of shields and antigravs)"
To get this dye, you need to combine Dye + 1 gold catalyst from the Hero

General dropship changes:

- Drop rates - x5
- Removed binding of loot to character level from all mobs
- Increased the chance of dropping 2nd grade elemental jewelry from all mobs on the ether
- Significantly increased the chance of dropping Inventor's Cubes from all mobs above level 45, the higher the level of the mob, the higher the chance of dropping
- Removed rare Ore from drop
- Pointwise increased/added drop chance of Type B armor/weapons and Type C weapons
   - 41 int from Beta and Alpha robots
    - 43 Type B from scarabs, mechasaurs and magmoids
   - 45 Type B from moths, goblins and magma killers
    - 47 Type B from orcs and drakes
    - 50 Type B from mobs on barrels and xy
    - 53 Type B from cats
    - 55 Type B from roosters, lizards
    - 57 and 60 white, Type-A, Type B can drop from all mobs in ZI above level 65
    - 63 and 65 white, Type-A, Type B can drop from all mobs in the location of the Land of Beasts.

[52] LazuwadianSoldier | Crag Mine Field

Loot - Ore +2


[47] Caliana Atrock, [47] Caliana Crew | Ether

Loot - Main drop Gli [price ~ 680k], Meltwater (required for quest)


Traitors | Sette Desert

Loot - Increased chance of dropping pieces of shavings


Guards | Teleports of races in the Sette Desert and the Hidden Land of the Elves

Loot - Ore +2


Novus Strider and Novus Bee | Hidden Land of the Elves

Loot - Talic's Crystal


Deceased Wonderworker, Departed Thor, Deceased Templar | Land of the Beasts [Dry Swamp]

Loot - Old Beads [price ~ 2.5kk]


Triffid, Toxic Rift Beetle, War Trot | Land of the Beasts [rift cave]

Loot - Small chance of knocking out Core of Life


Rift Medvedka и Rift Beetle | Land of the Beasts [rift cave]

Loot - Small chance of knocking out Master Rex's Finger


Recipes for creating weapons and armor can be found next to the descriptions of these items

Transformation Cube (there are two of them and there are differences)

Creating 40 and 50 antigrav

Chance of creation is not 100%, it can burn everything. Antigrave is created with a random number of holes

Creation of KK capsules

These capsules are for storing and transferring currency to another race

Simplified whole chip creation

The creation of battlefield generators

15 sealed generators of one kind + 20kk = generator for 10 days

Creating a T6 envelope

20 T5 envelopes + Whole altar (any) 5 pcs + Herodian Chip 5 pcs + Herodian Chip 30 pcs + Talic's Crystal 50 pcs + 100kk = 1 T6 envelope

Improvement of combat generators

Amplification core is given for resetting level 66 to level 65. You can reset the level in your personal cabinet
Unstable core can be bought at the shop or knocked out from Big Dark Hole
If you reach the maximum grade or don't have time to improve and expire, you can update the generator's validity time: Generator of any grade + Normal Generator = Generator of the same grade

Actual weapons:

- White - falls from mobs (rarely) and is sold from NPCs (almost for free).
- Type A - Weapon base above white. It falls from mobs, is created by crafting a specialist and sold at NPCs (almost for free). 55 type A can be created by standard crafting, as well as 45 type A, you only need 55 properties

- Type B weapons.

- Type C - Weapon base above int. Up to level 50, combinations for crafting are standard

- Elan Weapon - Levels 45-49 fall from all pith in the Elven Lands and can be obtained at Small Dark Hole
Strinting now requires 1 stack of Keen Talic for the first combo and 50 Keen Talic for the second combo
Stringing 60-64 pseudorelicts requires 1.5 stacks of Keen Talic for the first combination and 75 Keen Talic for the second combination



- Leon is almost the best weapon on the server, it takes a decent amount of time to craft it.
60 leons are built from parts, crafting requires 100kk and new instructions
Reduced chance of leon boxes, from leon boxes reduced chance of 50 parts
Added leon grenade launchers, maces, knives, kharons, two-handed swords of 50 and 55 levels
To string 40-60 leons requires 50 Keen Talic, and for 65 leons requires 75 Keen Talic.
For 55-65 Leon bows and machine guns, alternative options for HP builds have been created, the weapon's upper damage has been reduced by 15%, has almost no spread in damage and takes away 300 dodge.
To obtain this variant of the weapon, you need to change it in the Transmogrification window at the Hero using the Golden Catalyst



- PVP weapon - the strongest weapon on the server, sold for pvp points, sharpened with Talic's Crystal. Already bought can be upgraded for pvp points
For 55-65 PVP bows and machine guns, alternative options for HP builds have been created, the weapon's upper damage has been reduced by 15%, has almost no spread in damage and takes away 300 dodge.
To obtain this variant of the weapon, you need to change it in the Transmogrification window at the Hero using the Golden Catalyst

Weapon Skins:

- Skin Change for Type C One-handed Swords Running 35-55 levels
These resources are made from regular Dye, you need to combine Dye + 2 Gold catalysts and select the desired one. It is also possible to return to the standard Dye by combining one resource.

- Skin change for 50 Type B, Type C, and leon weapons. Requires the resource “Coloring [1 style]”

- Skin change for 55 Type B, Type C and leon weapons. Requires the resource “Coloring [1 style]”


- Skin change for 65 Type B, Type C and leon weapons. Requires the resource “Coloring [1 style]”


- Skin change for Elan weapons (50-64 levels, not for all types). Requires the resource “Dye”


- Skin change for 55 PVP weapons. Requires the resource “Dye”


- Skin change for 60 PVP weapons. Requires the resource “Dye”
There's no skin for the mace


- Skin change for 65 PVP weapons. Requires the resource “Dye”
There is no skin for the one-handed axe. Axes are replaced by a single axe

Additional information:

- Magic on weapons works in siege mode (only from skil)
- Golden sword, staff and bow on the run give 15% xp instead of 10% + sands
- Removed Leon's stringed flamethrower animation bug, works with siege
- Leon boombox 50lvl replaced with charon, damage is balanced and is not an imba
- All laser ammo replaced by machine gun
- Any type of ammo is suitable for any DB weapon, including crossbow ammo
- All cartridges are signed - S (single), M (mass), L (small radius)
- Attack grenades for specials are strengthened, sharpened grenade launcher is relevant in pvp

The War for Controller Device:

We do not have exhausting two-hour PMs, the time of each war has been changed, morning - 40 minutes, day - 60 minutes, evening - 80 minutes. Thus the chance to separate even a weak race against two other races is increased, if you actively go to PM. For the demolition of the temple is given 20 minutes. PMs are less time consuming, and as a result they are more interesting and intense.

Loot from the chip and temple: Keys in Big Dark Hole [50% on 15 pcs], Box of Gold Points [100% on 300 pcs], T4 [80% on 80 pcs], Blessed Modification Box [50% on 20 pcs], Basic Taliks (ignorant, Favor Talic, Mercy Talic, milky, darkness) [50% on 100 pcs], Box of Random [BP] (+100, +125, +250, +500 capsules can drop), Loot boxes with crystals of 2-4 and 3-5 grades

New dynamic PM format, cores rollback accelerated to 20 minutes, radius and throwing speed increased, the effect of the core lasts longer and costs more to remove. Cores cost more than usual. XP chip can be seen by everyone.

The size of the chips has been reduced to make them hard to hide in

Buff/debuff table for PMs depending on results

Скорость копки АБУ зависит от уровня персонажа (на ручную не влияет). Копка доступна с 56 уровня

Время копки АБУ, местами указаны рейты для понимания

- 50 - 8.3 сек (х3.6)
- 51 - 7.95 сек
- 52 - 7.6 сек
- 53 - 7.35 сек (х4.1)
- 54 - 6.9 сек
- 55 - 6.55 сек
- 56 - 6.2 сек
- 57 - 5.9 сек
- 58 - 5.6 сек (х5.35)
- 59 - 5.3 сек
- 60 - 5 сек
- 61 - 4.7 сек
- 62 - 4.4 сек
- 63 - 4.1 сек
- 64 - 3.8 сек
- 65-66 - 3.5 сек (х8.5)

На скриншотах почищено по 10 стеков Ore

Ore +1 [first stage]

Drops - Coupon with cleanings, Taliki, T3, Scarlet stone, Reagents T1

   

Ore +2 [first stage]

Drops - Coupon with cleanings, Taliki, T3, T4, Scarlet stone, Reagents T2, Altar fragments

   

Ore +3 [first stage]

Drops - Coupon with cleanings, Taliki, T4, T5, Scarlet stone, Reagents T3, Altar fragments

   

Ore +1 [second stage]

Drops - Coupon with cleanings, Taliki, T3, Scarlet stone, Reagents T1

   

Ore +2 [second stage]

Drops - Coupon with cleanings, Taliki, T3, T4, Scarlet stone, Reagents T2, Shards of altars, Core of life, Finger of teacher rex

   

Ore +3 [second stage]

Drops - Purification Coupon, Talics, T4, T5, Scarlet Stone, T3 Reagents, Altar Fragments, Life Core, Teacher Rex's Finger, Temple Relic, Protection Fragment

   

Ore +4

Drops - Pieces of Shavings, Talics of Ignorance and Patronage, T4, Shards of Altars

   

Election of officers and their opportunities:

- Registering for patriarchy requires 50kk
- Only characters with level 50, 50,000 CPT and 30 hours online can vote
- PDD does not require mana and SP, and the effect of PDD on other players lasts longer. The radius of RAP has been slightly increased

Votes carry weight:

Voice strength depends on character level and CPT
Every 3k CPT gives 1.5 points
Points per character level:
- 50 - 25 points
- 51 - 32 points
- 52 - 40 points
- 53 - 48 points
- 54 - 60 points
- 55 - 85 points
- 56 - 100 points
- 57 - 120 points
- 58 - 150 points
- 59 - 170 points
- 60 - 200 points
- 61 - 235 points
- 62 - 275 points
- 63 - 325 points
- 64 - 380 points
- 65 and 66 - 440 points

Unique module installed

Each week will lower the CPT of all characters to 125,000
Rewards for resetting the CPT will be in phase two

The patriarch can cancel BC and BP at any time, including after the previous patre

To do this, he needs to log in to his personal account, click “Tops”, select “BC and BP” and click cancel (when canceling one punishment, the second one for the same character will be canceled at once)

The archon usually comes from an opposition power and now gets more opportunities without taking a patron than usual. So losing a vote alliance doesn't get the lamps on the right and influence, but the archon has special properties that mitigate this.

The chosen archon (left) gives someone the title “Hero of the Race” and himself “Favorite of the Race”.

Selected defender receives the title “Defender of the Race” through the personal cabinet, their assigned characters will receive in the inventory of the corresponding sign, which give various bonuses

Race defender's badge gives - 20% debuff time reduction, 20% defense
Sign of the favored race - 20% attack, 20% debuff time reduction, 10% debuff time reduction, improved anti-blocking and accuracy
Hero Race Badge - 10% attack, 15% defense, 5% debuff, 20% debuff time reduction, 0.5 runs

Reinforcements can only be issued on Tuesday and will be valid until Tuesday.
You can view the assigned ones in your personal account in the “Tops” section

MAU

MAUs are customized for HP, damage, and def and will be discussed in more detail in this section

- The price of all parts is adjusted in ascending order, not as it was on the off
- Increased damage of ballista and goliath, we have a working defense against Favor Talic, costume jewelry, etc., with standard damage they would quickly lose their relevance
- Customized extra MAU def on each part
- Adjusted accuracy in heads
- Increased debuff in second ballista rounds, now it reduces dodge not by 30 but by 50
- Increased number of nets in goliath cartridges, but slightly reduced radius
- Changes have been made to ammo as well, pre-top ammo is 10% stronger (as top ammo was) and costs 1kk, top ammo is 20% better than previous ammo, costs 50kk and has 1000 rounds in the clip.

*MAU damage depends on the physical (base) damage of the weapon the character is wearing (MAU Generator is required).
*MAU's lamp damage and def works

MAU prices (excluding tax)

- 35 lv - 5kk
- 37 lv - 7.6kk
- 40 lv - 11.3k
- 43 lv - 18kk
- 45 lv - 26kk
- 47 lv - 37kk
- 50 lv - 145kk
- 53 lv - 320kk
- 55 lv - 551kk
- 55 lv - 10k MAU Points
- 57 lv - 250k MAU Points
- 60 lv - 350k MAU Points
- 63 lv - 800k MAU Points
- 65 lv - 1.2k MAU Points

Combinations for MAU points crafting

- Herodian Chip 2 pcs + Entire Altar (any color) 2 pcs + Talic's Crystal 10 pcs + 50kk = Capsule +1000 MAU points
- Herodian Chip 4 pcs + Whole Altar (any color) 4 pcs + Talic's Crystal 20 pcs +Core of Life 10 pcs + 75kk = Capsule +25,000 MAU Points
- Herodian Chip 15 pcs + Entire Altar (any color) 15 pcs + Talic's Crystal 75 pcs +Core of Life 20 pcs + Relic of the Plundered Temple 10 pcs + 150kk = Capsule +150000 MAU Points

Animus:

- Animus are given for profession
- Because of the eternal problem with pumping peimon and inanna, was lowered the amount of experience required to level up just for them
- Regular players of the server, heard about the mythical peymon, which begins to crit, hit faster than hekata and have half the damage of Isis, but never encountered him because of the difficulty of pumping. Checked and adjusted this Sword Spirit, it really starts to improve in combat stats from level 45, but a serious jump only at level 56. (FunOne server players have experienced its power)
- Animus don't waste mana
- Animus damage depends on the magic (base) damage of the weapon worn by the character (Medallion of Consent is required)
*Specialists are not comfortable with this, so magic damage is added to DB weapons.

Siege kits

- Everyone's usual level 30 siege has gotten some nice bonuses and will probably be relevant forever

  

- The level 40 siege set has not changed, but you can buy it in HQ from the Gunsmith

  

- 50 siege set has two types, attack and defense, as well as increased radius
**reaches only skils to DB cor
**The kor archer can have a Type-C DB weapon with the radius property, then he will be out of range of the lanch's skils
***Lunch can increase his attack radius in siege by sharpening his weapon for radius.

     

- 55 siege set, on PU has the usual increased radius, high damage and low attack speed, also removed the blind spot, for flamethrower high attack speed, but low damage

     

- 60 siege kit

  

- 65 siege kit

  

*Durability increased to 5000

Battle Pass

Battle Pass has already become a commonplace in modern games, but in RF Online it is something new, in this form it has not yet been, I hope this module will increase interest in the game and expand the content.

Basic Information:

- The battle pass is divided into two conditional stages. Rewards from 1 to 100 levels for the first stage, from 101 to 200 for the second stage (levels will be added in the second stage, without zeroing the gold BP)
- New daily quests to pump the Battle Pass can be taken from the NPC in the center of the grid. The quests are different for each stage and change after overcoming a certain level: 1-53, 54-58, 59-66
- Battle pass is pumped by capsules BP, mostly capsules can be obtained from daily quests and recurring quests. Also capsules can be strengthened by combining them with the item "BP Capsule Amplifier +50%"
- Gold pass will speed up BP pumping by 15%
- The first reward contains a quest item that will introduce you to the Battle Pass and pump up the first level. You can get the quest from the PVP Reward Merchant
- You can open the Battle Pass window by clicking on the icon under the premium status bar or pvp points, a second click will close the window

- Your current level is displayed in the upper left corner. You can view the top in your personal cabinet at
- A check mark next to an item indicates that it has been added to your inventory
- Cells covered in red are inaccessible due to insufficient level or not purchased gold pass (second row of rewards)
- Empty cells indicate that there is no reward at this level
- Gold pass costs 20 000 Cash'a, you can buy it by clicking on the golden icon of BP or on the blocked item in the second line of
- You can switch pages by using the arrows on the sides of the rewards. You can also use quick transitions by clicking on the orange buttons under the awards
- At the very bottom is the progress of the current level. If the capsule value exceeds the required level for the level, the experience will be transferred to the next

From the Case Chest falls out:

- Keen Talic 4 pcs - 12% chance
- Favor Talic 8 pcs - 12% chance
- Talic's Crystal 10 pcs - 11% chance
- Red Stone 10 pcs - 11% chance
- Socket Cube 5 pcs - 11% chance
- Golden Pig Statuette 3 pcs - 9% chance
- Leon's Weapon Box 5 pcs - 8% chance
- Revival Potion 5 pcs - 6% chance
- Unstable core 1 pcs - 5% chance
- Doping Drop x1.5 for 30 minutes 2 pcs - 4.5% chance
- Envelope T5 2 pcs - 4% chance
- Double Doping 1 pcs - 3.5% chance
- 5000 Shop Chip 1 pcs - 1.5% chance
- Citadel Reward 1 pcs - 1.5% chance

From the Golden Case Chest:

- Keen Talic 7 pcs - 12% chance
- Favor Talic 10 pcs - 12% chance
- Talic's Crystal 15 pcs - 11% chance
- Red Stone 15 pcs - 11% chance
- Socket Cube 5 pcs - 11% chance
- Golden Pig Statuette 3 pcs - 9% chance
- Leon's Weapon Box with 60 pieces 3 pcs - 8% chance
- Potion of revival 5 pcs - 6% chance
- Unstable core 1 pcs - 5% chance
- Doping Drop x1.5 for 30 minutes 2 pcs - 4.5% chance
- Envelope T5 2 pcs - 4% chance
- Double Dope 1 pcs - 3.5% chance
- Chip 5000 Shoppe 1 pcs - 1.5% chance
- Citadel Reward 1 pcs - 1.5% chance

The appearance of the swords from the battle pass

Daily quests

These quests can be taken from NPC in the center of the grid, rollback 23 hours, rollback begins after the completion of the quest

Quests available from levels 1 to 53

           


Quests available from levels 54 to 58

           


Quests available from levels 58 to 63

           


Quests available from levels 64 to 66

           


Crystal inlay

Jewelry (starting from Overwatch), armor and weapons above level 50 can be inlaid with crystals that give different effects. To find out about the possibility of inlaying just point to the item
Each slot has its own type and in these slots can be inlaid crystals only suitable for a particular slot. These types are indicated on the slots and crystals

You can purchase crystals from a hero.

       

- To inlay, you must insert an item
- Select slot
- Insert a suitable stone for this slot

To increase the chance of encrustation you can use reagents, they are of two kinds
If the crystal and reagents are not successfully encrusted, the crystal and reagents are burned. If successful, the crystal is encrusted and only the reagents are burned
An encrusted crystal can be removed by pressing the switch on the top left
When removing the crystal, it can be burned, to increase the safety of removal you can use reagents.
Warning! Crystal encrusted items will not be mailed out
Warning! Inlaid crystals can disappear with some combinations. This will not happen with sharpening and hole punch combinations

Ways of obtaining crystals and reagents

You can get crystals in a variety of ways:
- Can be obtained as a result of completing additional quests (see Quests and dungeons - "Additional quests [counted by party]")
- Craft crystals of 1-5 grades: Herodian chip fragment 33 pcs + Talic's Crystal 15 pcs + Red Stone 5 pcs + 22 altar shards of any color + 20kk = random crystal of 1-5 grades
- Recraft unwanted crystals: 1-5 Grade Crystal 1 pcs + 1-5 Grade Crystal 1 pcs + Herodian chip fragment 17 pcs + Talic's Crystal 8 pcs + 11 altar shards of any color + 10kk = random 1-5 Grade Crystal
- Craft Crystals 6-10 Grade: Master Rex's Finger 2 pcs + Relic of the Plundered Temple 4 pcs + Large Soul Shard of Protection 1 pcs + Core of Life 6 pcs + Herodian Chip 2 pcs + 80kk = random crystal 6-10 grade
- Recraft unwanted crystals: Crystal of 6-10 Grade 1 pcs + Crystal of 6-10 Grade 1 pcs + Master Rex's Finger 1 pcs + Herodian Chip 1 pcs + Core of Life 3 pcs + 40kk = random crystal of 6-10 Grade
- Recraft only 5th grade crystals: 5th grade crystal 1 pcs + 5th grade crystal 1 pcs + Master Rex's Finger 1 pcs + Herodian Chip 1 pcs + Core of Life 3 pcs + 40kk = random 6-10 grade crystal
- The first type of reagents can be obtained from Ore +3
- The second type of reagents (stronger chance increase) can be bought at the shop.

Crystal effects

   

Fast combinations

This is a new functionality of quick combinations. They are used with ALT+PCM key combination
Possible combinations with one or two items
In case of one item you just need to press ALT and right-click on the item
In case of two items you need to pick up the item, press ALT and you will see the items with which the combination is possible, then point to the desired one and right-click.

Single-item combinations

- Seeker's Set, Overlord's Set, Dope Set, Premium Coupon - get all items that are listed in the description of these items
- T5 and T6 Envelopes - get T5 or T6 stones [unpacking works in any number of envelopes]
- Stack Glowing Gold Box - get a +600 gold points capsule
- Ore +1-4 - get the usual ore loot [NPC's Clear button is removed]
- Dungeon Loot Bag - get random loot from dungeons, rewards are described in Quest and Dungeons section
- Essence of Luck - get a random box. See Luck Mobs [only works with stack] for more details.

Combinations with two items

- Craft Type A/B/C chips - use the item Catalyst A/B/C [works with stack only, crafting cost is equivalent to normal crafting]
. - Crystal Upgrade - use Ancient Rune item, 50% chance to upgrade the grade. Up to 5th grade use 1 Ancient Rune, from 6th to 10th grade use 2 Ancient Runes
- Adding slots in armor, weapons, antigravs, shields and masks - use slot modifier
. - Resource Packer - use the item Resource Packer [item is not consumed when used].

Теперь прямо в игре можно следить за достижениями игроков в разных аспектах игры и получать усиления персонажа за первенство в некоторых топах

В топе отображается место, ник, гильдия, раса, класс и профессия, а в последнем количество очков в выбранном топе

   


Можно смотреть лучших за день, неделю или месяц

   


Чтобы выбрать другой топ нажмите на "Очки" и выберете интересующий вас топ из списка

   


Так же вы можете включить фильтр по расам и смотреть топ только нужной вам расы

   

Существующие топы

• Уровень - топ по уровням персонажей
• ПвП Очки - топ по полученным ПВП очкам. Считаются только полученные ПВП очки!
• Очки Статуса - топ по ОС персонажей. Считаются только полученное ОС!
• Убийства - топ по убийствам другой расы
• Мастера подземелий - топ проходчиков данжей. За каждый данж начисляется разное количество очков, сколько смотрите ниже
• Охотник на монстров - в этот топ записываются очки за убийства мобов. Количество очков зависит от Боевой мощи моба. Боевая мощь расчитана исходя из характеристик мобов
• Охотник на мобов удачи - топ персонажей убивших мобов удачи (которые со звездой и шахой). Количество очков смотрите ниже
• Везунчик - в данный топ учитываются все успешны заточки предметов через модификатор. Таблицу начисления очков смотрите ниже
• Везунчик +5 - в данный топ учитываются все успешные заточки на +5. Даёт по одному очку
• Везунчик +6 - в данный топ учитываются все успешные заточки на +6. Даёт по одному очку
• Везунчик +7 - в данный топ учитываются все успешные заточки на +7. Даёт по одному очку
• Неудачник - в данный топ учитываются все неудачные заточки предметов через модификатор. Таблицу начисления очков смотрите ниже
• Неудачник +5 - в данный топ учитываются все неудачные заточки на +5. Даёт по одному очку
• Неудачник +6 - в данный топ учитываются все неудачные заточки на +6. Даёт по одному очку
• Неудачник +7 - в данный топ учитываются все неудачные заточки на +7. Даёт по одному очку
• [BOX]Преобразователь - в данный топ учитываются открытые кубы преобразований. Даёт по одному очку
• [BOX]Лудоман - в данный топ учитываются открытые коробки с кристаллами. 1 очко за 1 вид ларца, 3 очка за 2 вид ларца, 6 очков за 3 вид ларца
• [BOX]Начитанный - в данный топ учитываются открытые сумки со свитками. 1 очко за 50-55 сумку со свитками, 3 очка за 55-59 сумку со свитками, 6 очков за 60-65 сумку со свитками
• [BOX]Леон - в данный топ учитываются открытые коробки с леонами. 1 очко за коробки с 40-50 частями, 3 очка за коробки с 60 частями
• [BOX]Открыватель SP - в данный топ учитываются открытые SP коробочки. Даёт по одному очку
• [BOX]Обычный - в данный топ учитываются открытые обычные коробки, которые выдаются в награду за обычные КВ. Даёт по одному очку
• [BOX]Редкий - в данный топ учитываются открытые редкие коробки, которые выдаются в награду за редкие КВ. Даёт по одному очку
• [BOX]Мифический - в данный топ учитываются открытые мифические коробки, которые выдаются в награду за мифические КВ. Даёт по одному очку
• [DOP]Сладкоежка - в данный топ учитывается выпитый Шоколад. Даёт по одному очку
• [DOP]Фармомен - в данный топ учитываются выпитые допинги увеличения лута. Даёт по одному очку
• [DOP]Яростный - в данный топ учитываются выпитые допинги атаки. Даёт по одному очку
• [DOP]Критовик - в данный топ учитываются допинги критической атаки. Даёт по одному очку
• [DOP]Снайпер - в данный топ учитываются допинги точности. Даёт по одному очку
• [DOP]Доджер - в данный топ учитываются допинги уклонения. Даёт по одному очку
• [DOP]ПКшер - в данный топ учитывается выпитое ПК. Даёт по одному очку
• [DOP]Бессмертный - в данный топ учитываются использованные Зелья возрождения. Даёт по одному очку
• Лучшие из лучших - в этом топе суммируются ваши достижения из других топов и на основе вашего места в других топах вам присваиваются очки
• Speedrun LV - топ спидрана по прокачке. Отсчёт начинается со второго уровня персонажа

Усиление персонажа за первенство в топах дня

- Охотник на мобов удачи - увеличение шанса выпадения лута на 15%
- Везунчик - увеличение регенерации ХП на 7%
- Неудачник - увеличение защиты на 15%
- Лучшие из лучших - увеличение атаки на 15%
Усиление персонажа передаётся сразу, как только меняется лидер!

Количество очков

Мастера подземелий
- 41-45 - 10
- 45-50 - 20
- Small Dark Hole - 35
- 50-55 - 30
- Big Dark Hole - 100
- Big Dark Hole на 4х - 75
- 55-60 - 45
- 60-65 - 60
- Эльфийские руины - 200

Охотник на мобов удачи
- Этер - 5 очков
- Caldron Volcanic Zone - 10 очков
- Элан - 20 очков
- ГЧ - 40 очков
- Лаба - 50 очков
- ЗИ - 60 очков
- ЗЗ - 80 очков

Везунчик и Неудачник

   

   

In certain locations there is a chance to meet a special mob, the Luck Mob, it has a number of features

- Experience is much more than the usual
- The amount of XP is several times higher
- To make it easier to spot him, a star will burn above his head
- Time to kill is limited, if you do not have time, the mob will explode destroying all near him and loot will not share!

Locations of appearance of luck mobs:

  - Ether
  - Caldron Volcanic Zone
  - Elan
  - Beast's Mountain
  - Medicallab
  - Outcast's Land
  - Land of the Beasts

Probable loot from Luck Mobs on Ether:

- 45 Type B Armor - 25% for 5 pcs
- 45 Type B Weapons - 20% for 3 pcs
- 45 Type C Armor - 10% for 3 pcs
- 45 Type C Weapons - 7% for 2 pcs
- 1 Grade Crystal Casket - 7% chance
- Casket with crystals of 2 grades - 4% chance
- Essence of Luck 1 pcs - 70% chance
- Experience Capsule BP +100 1 pcs - 5% chance
- Capsule 1kk, can drop up to 5 pcs - 20% chance

Probable loot from Luck Mobs on Caldron Volcanic Zone:

- 47 Type B armor - 20% off 4 pcs
- 50 Type B armor - 15% off 3 pcs
- 50 Type B weapon - 10% off 2 pcs
- 47 Type C armor - 10% on 3 pcs
- 50 Type C armor - 7% on 2 pcs
- 50 Type C weapon - 4% for 1 pcs
- Chest with 2 grade crystals - 6% chance
- Chest with 3rd grade crystals - 3% chance
- Essence of luck 1 pcs - 100% chance
- BP Experience Capsule +100 1 pcs - 6% chance
- 2kk Capsule, up to 5 pieces can drop - 20% chance

Probable loot from Luck Mobs on Elan:

- 50 Type B armor - 20% off 4 pcs
- 53 Type B armor - 10% off 2 pcs
- 50 Type B weapons - 15% off 3 pcs
- 50 Type C armor - 10% off 2 pcs
- 53 Type C armor - 5% off 1 pcs
- 50 Type C weapon - 6% for 1 pcs
- Chest with 3 grade crystals - 5% chance
- Chest with 4th grade crystals - 2% chance
- Essence of luck 2 pcs - 100% chance
- BP experience capsule +100 1 pc - 7% chance
- Capsule 5kk, up to 5 pieces may drop - 20% chance
- Bag with scrolls 50-55 levels - 0.5% chance

Probable loot from Luck Mobs on Beast's Mountain:

- 53 Type B armor - 14% for 2 pcs
- 55 Type B armor - 5% for 2 pcs
- 55 Type B weapon - 3% for 1 pcs
- 50 Type C armor - 14% for 2 pcs
- 53 Type C armor - 7% for 1 pcs
- 50 Type C weapon - 7% for 1 pcs
- Chest with 4th grade crystals - 3% chance
- Chest with 5th grade crystals - 1% chance
- Essence of luck 3 pcs - 100% chance
- BP experience capsule +100 1 pc - 8% chance
- 7kk capsule, up to 5 pieces may drop - 20% chance
- Bag with scrolls of levels 50-55 - 1% chance

Probable loot from Luck Mobs on Medicallab:

- 53 Type B armor - 14% off 2 pcs
- 55 Type B armor - 5% off 2 pcs
- 55 Type B weapon - 3% off 1 pcs
- 50 Type C armor - 14% for 2 items
- 53 Type C armor - 7% for 1 item
- 50 Type C weapon - 7% for 1 item
- Chest with 4th grade crystals - 3% chance
- Chest with 5th grade crystals - 1% chance
- Essence of Luck 3 pcs - 100% chance
- BP Experience Capsule +100 1 pc - 9% chance
- Capsule 7kk, up to 5 pieces may drop - 20% chance
- Bag with scrolls 50-55 levels - 1% chance

Probable loot from Luck Mobs on Outcast's Land:

- 55 Type B armor - 6% on 2 pcs
- 55 Type B weapon - 4% on 1 pcs
- 57 Type B armor - 4% for 2 pcs (from the second stage)
- 60 Type B armor - 3% for 2 pcs (from the second stage)
- 60 Type B weapon - 2% per 1 pcs (from the second stage)
- 55 Type C armor - 2% per 2 pcs
- 55 Type C weapon - 1% per 1 pcs
- 60 Type C armor - 1% per 1 pcs (from the second stage)
- 60 Type C weapon - 0.5% per 1 pcs (from the second stage)
- Chest with 6th grade crystals - 2% chance
- Chest with 7th grade crystals - 1% chance
- Essence of luck 4 pcs - 100% chance
- Key to the Elven Ruins 1 pcs - 7% chance
- BP Experience Capsule +1000 1 pcs - 10% chance
- 10kk Capsule, up to 5 pieces may drop - 20% chance
- Bag with scrolls of levels 55-59 - 0.5% chance (from the second stage)

Probable loot from Luck Mobs on Land of the Beasts:

- 60 Type B armor - 4% on 2 pcs
- 60 Type B weapon - 3% on 1 pcs
- 63 Type B armor - 2% for 2 pcs
- 65 Type C armor - 0.3% for 2 pcs
- 65 Type C weapon - 0.15% for 1 pcs
- Chest with 8th grade crystals - 1% chance
- Chest with 9th grade crystals - 0.6% chance
- Chest with 10th grade crystals - 0.3% chance
- Essence of luck 5 pcs - 100% chance
- Key to the Elven Ruins 1 pcs - 12% chance
- BP Experience Capsule +100 1 pcs - 12% chance
- 10kk Capsule, up to 5 pieces may drop - 20% chance
- Bag with scrolls of levels 60-66 - 0.5% chance

Application of the Essence of Luck

Once you have collected 99 items, press ALT+RIGHT CLICK on the stack.
From the essences of the first stage, you will receive one box out of 15 possible ones (common, magical, rare).
From the essences of the second stage, you will receive one box out of 25 possible ones (common, magical, rare, legendary, mythical).

What boxes and their probable loot:

   
  • Normal Armor Chest: 50 Type B Armor, 53 Type B Armor, 53 Type C Armor, 53 SP Armor
  • Regular weapon chest: 50 Type B weapons, 45 leons, 45-49 pseudo-relics, 50 Type C weapons
  • Ordinary jewelry box: Poems before perf, Poems before perf, Poems perf
  • Regular resource chest: 50 Leon pieces 10 pcs, Inventor's Cube 50 pcs, KT 16 pcs, Scarlet Stone 8 pcs
• Regular currency chest: Gold +2k, CC +20k, PVP points +2k, BP points +1k

   
  • Magic Armor Chest: 55 Type B Armor, 53 Type C Armor, 53 SP Armor, 55 Type C Armor, 50 Palmas
  • Magic Chest with Weapons: 55 Type B weapons, 50 Leon weapons, 55 Type C weapons, Pseudo-Relic 45-49
  • Magic box with jewelry: Pre-perf poems, Perf poems, Over-perf poems
  • Magic Chest of Resources: 32 pcs of KT, 16 pcs of Scarlet Stone, 1 pcs of Herodian Chip, 1 pcs of Altar
  • Magic chest with currency: Gold +5k, CC +50k, PVP points +5k, BP points +2k

   
  • Rare Armor Chest: 53 Type C Armor, 55 Type C Armor, 55 SP Armor, 50 and 55 Palmas Armor
  • Rare weapon chest: 50 leon, 55 Type C weapon, Pseudo-relic 50-54, 55 leon
  • Rare jewelry box: Pre-perf poems, Perf poems, Overperf poems, Fight/axe
  • Rare Resource Chest: 64 pcs KT, 32 pcs Scarlet Stone, 2 pcs Herodian Chip, 3 pcs Altars
  • Rare chest with currency: Gold +10k, CC +150k, PVP points +10k, BP points +4k

   
  • Legendary Armor Chest: 55 Palmas, 60 Type C Armor, 60 Palmas, 60 SP Armor, 65 Type C Armor
  • Legendary weapon chest: 60 Type C weapon, Pseudo-relic 55-59, 60 leon, 65 Type C weapon
  • Legendary Jewelry Box: PerfPoems, OverPerf, Drak/Axe, Precious, Odin's Pendant
  • Legendary Resource Chest: Herodian Chip 6 pcs, Altars 10 pcs, Core of Life 30 pcs, Master Rex's Finger 18 pcs, Perionova (armor part) Secret of Happiness 40 pcs
  • Legendary currency chest: Gold +15k, CC +300k, PvP points +15k, BP points +30k

   
  • Mythical Armor Chest: 60 Palmas, 65 Type C Armor, 65 SP Armor, 65 Palmas
  • Mythical weapon chest: Pseudo-relic 55-59, 60 leon, 65 Type C weapon, Pseudo-relic 60-64, 65 leon
  • Mythical Jewelry Box: Drak/Axe, Cita, Precious, Odin's Pendant, DDD
  • Mythical Resource Chest: Core of Life 50 pcs, Master Rex's Finger 30 pcs, Relic of the Plundered Temple 16 pcs, Large Soul Shard of Protection 12 pcs, Smooth Gilded Stone 10 pcs
  • Mythical chest with currency: Gold +20k, CC +500k, PVP points +20k, BP points +50k

Префикс

обратите внимание, что при создании аккаунта вам выдаётся префикс к логину,
обязательно запишите его, чтобы не забыть, если хотите другой префикс,
то просто обновите страницу и вам будет выдана другая комбинация

Добровольное пожертвование

Пожертвовать серверу можно любую сумму, сделать это возможно только через личный кабинет
Для этого нужно войти в личный кабинет, перейти во вкладку "Баланс", ввести сумму и нажать продолжить
Шоп за пожертвование начисляется и конвертируется автоматически, курс 1к10

Пароли

Через личный кабинет можно сменить основной пароль аккаунта, FG и почту
Для смены чего-либо вам обязательно требуется установить мастер-пароль, он никуда не высылаетя, его нужно обязательно запомнить или записать
Сменить матсер-пароль можно только, если вы его не забыли, в ином случае вам нужно написать администратору, он вышлет на вашу почту

Информация об аккаунте

Перейдя во вкладку аккаунт, можно увидеть информацию об аккаунте, но это не так важно
Главная польза этой вкладки, это функция "Убрать ошибку выбора персонажа"

В разделе "Мои персонажи" Вы можете найти информацию о ваших персонажах на текущем аккаунте
Так же есть несколько полезных функций, чтобы их использовать, нужно выбрать персонажа и нажать на функцию
В будущем, именно в этом разделе будет появляться кнопка, для сброса уровня, чтобы усилить генератор
После использования какой-либо услуги советую перейти на любую вкладку, ибо нажав обновить, вы повторите запрос и может произойти лишнее списание шопа (за это шоп не восстанавливается)

Достижения

В личном кабинете доступно много разнообразных достижений для каждого
Получить награду может каждый игрок, выполневший достижение, а те, кто выполнят в числе первых, получат дополнительные бонусы

ReturnGate

Вы можете менять расу вещей, лежащих в вашем банке в первых 10 ячейках. Положив вещи в банк, полностью выйдите из игры и подождите, пока они отобразятся на этой странице, затем можете переносить.
Внимание! Меняется только раса, которая может забрать вещь из банка, а не раса самой вещи. Так, к примеру, бижа или броня на Беллато могут быть перенесены в расу Кор или Акров, но так и останутся по свойствам на Беллато.
Стоимость услуги 500 шопа, обмен просходит автоматически, после обмена советую перейти на любую вкладку, ибо нажав обновить, вы повторите запрос на обмен и может произойти лишнее списание шопа (за это шоп не восстанавливается)

Статистики и топы

Доступна довольно подробная статистика по серверу (если график не отображается, значит нет данных)

Так же доступно огромное количество топов, каждый может соревноваться в чём угодно

On this page you will find useful information about the operation of important modules
To do so, click on any of the buttons above.

To go back, press the same button again.

Now I will tell you how the protection module works.

First of all, I will write about what can be used to reduce incoming damage from normal attacks and skills, both from mobs and characters:

- Taliki patronage
- Protective effect in jewelry
- Effects in weapons and armor
- Effect in the siege set
- Mesh properties
- Buffs that increase defense
- Doping (works best)
- Generators
- Race buff for winning the World Cup with DSU taken
- CH
- Lamp effects
- Support buff

*The list is not short, I hope you understand why sharpened armor at +4 does not reduce incoming damage by 2-3 times. If not, I will answer: if each item on the list had such an effect, there would be a total imbalance in favor of defense, and a player with no defense would die from any blow.

The “Defense Level” indicator (white bar above the character) is active. As the defense level decreases, incoming damage will increase and the ability to dodge will decrease.

Spontaneous defense and attack are active:
- Items or buffs that increase resistance to elements will reduce damage from magic, elemental cartridges, and melee weapons that are sharpened for elements.
- Debuffs that lower elemental resistance will increase damage from magic, elemental cartridges, and melee weapons that are sharpened for the element.

The pilot's passive skill is active, increasing MAU's defense and damage.

Static respawn

This module ensures that bosses respawn strictly according to schedule, which is necessary for the convenience of players.

*The schedule for respawns can be found in the Pit Boss section.в

CPT reset

This module reduces the CPT of all characters to a certain threshold every week after the lamps are set. This is necessary to allow new players to participate in the elections.
Also, thanks to this module, twin drivers will have to fill up the CPT for each twin every week to get a vote.
Live players will have to be sufficiently active on the server to earn the right to vote.

Autoloot

This module is already familiar to many, but its operation should still be explained:

- The module allows you to avoid pressing the space bar when killing mobs; items are immediately placed in your inventory. br123 - Auto-loot is implemented through an item in the game. If this item is in your inventory, auto-loot is working. br123 - Auto-loot only works on mobs; loot from PB will always drop on the ground. br123 - If you want to temporarily disable it, there are two options: 1) sell it to an NPC, after relogging it will return, and 2) join a party and set loot to everyone. br123 - If a mob is killed by a character who does not have autoloot, the loot will fall to the ground. br123 - If you are in a party and the loot is set to “everyone,” the loot will fall to the ground. If the loot is set to “in turn,” it will fall into the inventory of the party members in turn (if one of the members does not have auto-loot, the loot will fall to the ground). If the loot is set to “leader,” all the loot will fall into his inventory, provided he has auto-loot. br123 - If you damaged a mob, you were killed, and the mob died, the loot will fall to the ground. br123 - Auto-loot only works within a certain radius of the mob. If you are in a party but too far away from the dying mobs, the loot will fall to the ground.

In-game cross-race auction for CS

В этой теме будут описаны особенности аукциона и его работа:

- Данный аукцион является межрасовым, это означает, что все три расы смогут без ограничений торговать между собой
- Обычный аукцион не является межрасовым
- За пользование аукционом взымается налог 4% с продавца от суммы лота
- В аукционе сохранён функционал перерегистрации предмета по истечению срока
- Значительно расширен список предметов, которые можно выставить на аукцион (для обычного аукциона и за шоп)

Аукцион за шоп находится в том же месте, что и обычный

Регистрация предмета:

1. Подходим к НПС Аукцион, которые находятся в домашних локациях
2. Кликаем "Регистрация предмета"
3. Далее переносим нужный предмет в слот
4. После этого у вас появляется вот такое окно, в нём есть выпадающий список, в котором Вы должны выбрать валюту, за которую будет зарегистрирован предмет
Ниже сразу подсчитывается сколько Вы получите шопа с продажи лота после вычета налога

5. После ввода суммы и выбора цены, жмите "ОК" и ваш предмет успешно зарегистрирован

6. Отменить предмет можно в окне регистрации, нажав на крестик, комиссий за отмену и регистрацию предметов нет

Поиск и покупка предмета:

1. Подошли к тому же НПС
2. Кликаем "Регистрация предмета"
3. Искать предметы нужно так же, как и всегда, выставили фильтры и нашли
4. Теперь есть дополнительный фильтр, это фильтр цены, находится он в правом верхнем углу окна аукциона, по умолчанию там всегда фильтр за Cash

5. После того, как нашли нужны предмет, ставите галочку напротив предмета, нажимаете купить, подтверждаете покупку
6. Готово, у вас шоп списан, предмет получен, шоп выдан продавцу с учётом налога

А также:

- Убрано зависание при создании банка
- Управление MAU на WASD
- Персонаж не останавливает бег при сворачивании игры
- Персонаж может копать в неактивном окне
- Радиус обзора в Краговых шахтах увеличен до максимума
- Умения ББ и ДБ больше не останавливаются в прокачке, если очки достигли лимита
- Добавлен новый радар, он показывает расы разными цветами. Розовый - беллато, фиолетовый - кора, серый - акретия
- Теперь анимус не может повысить свой уровень, если на следующем уровне не хватит ПТ "вызова" у хозяина анимуса